• Syrc@lemmy.world
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    2 months ago

    However Pokemon came out in 96, that’s 28 years. There’s been very little innovation in their games since.

    First, not really, there’s been a LOT of innovation in Pokémon, as much as people want to deny it.

    And second, 28 years is really not that much. We’re not in the Disney realm of copyright-hogging, I think 50 years is a fair amount of time. The issue is that it’s often way too broad: it should protect only extremely blatant copies (i.e. the guy who literally rereleased Pokémon Yellow as a mobile game), not concepts or general mechanics. Palworld has a completely different gameplay from any Pokémon game so far, and (most of) the creatures are distinct enough. That should suffice to make it rightfully exist (maybe removing the 4/5 Pals that are absolute ripoffs, sure).

    • Petter1@lemm.ee
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      2 months ago

      I think 50 is generally too much, but I think it should depend on categories, so that it is based upon the efforts put into an idea to create and how much it value (like in expected ROI).

      I fear, that is hard to define

      • TachyonTele@lemm.ee
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        2 months ago

        As an artist 20-50 depending on context is where I’m hovering. It is very hard to define.