Nintendo has been actively taking down YouTube videos that feature its games being emulated or modded, which has sparked significant discussion and concern within the gaming community. This action primarily targets content creators who showcase modified versions of Nintendo games, such as The Legend of Zelda: Breath of the Wild and others, often using emulators like CEMU or Yuzu.Reasons Behind Nintendo's ActionsIntellectual Property Protection: Nintendo's aggressive stance is largely driven by the need to protect its intellectual property rights. Under Japanese copyright law, failure to enforce these rights could potentially weaken their legal standing, leading to a loss of ownership
People generally don’t want to make games free because often 99% of what makes a game good is not the software aspect. People like games for interesting mechanics, story, art, and music. Those aren’t things that generally haven’t worked well being free and open
FOSS generally works because people use foss to create end products, and have an incentive to contribute because it benefits them financially (and the side effects is that it benefits others too).
Making a game FOSS rarely benefits the creators since it is the end product, even if it benefits the game or community.
There are cases where it works though, such as rhythm games, where the end product requires immense collaboration, but those often exist on the borderline of acceptability (due to copyrighted music use) and they end up with a need to be foss since licensing 10,000 songs is basically impossible.
(Shout out Quaver)