And I’d say it’s a pretty good release! As with all large sets of changes, there are a couple of regressions we’re tracking, particularly around the areas of external monitor brightness and multi-screen performance. They are being actively investigated. Other than those, so far all the issues have been fairly minor, requiring people to jump through various hoops to experience them. We’re still working on fixing them, of course! I’ll be writing up another post soon on these issues, discussing how they snuck into the final release, and what we can learn from the experience. But in the meantime, here’s the Plasma team’s work from this week.

  • thingsiplay@beehaw.org
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    3 months ago

    This does not apply here, because this is not my workflow where I rely on a bug. Its literally how the system should work. Sorry, but this time this is total out of place comic reference. Edit: In example I do not do anything differently. It just did not save the value, which I set manually back every time. Its not a different workflow.