Personally, I rather like that they’re not doing big changes or redesigns on the user facing side. KDE is pretty damn good as it is and I don’t need a whole bag of new-and-shiny breaking my workflow.
Again, not all that much user facing, but a lot of under the hood stuff. Reading through the notes, the things that stood out to me: vulkan, direct3d and metal rendering instead of just OpenGL, better HiDPI support including fractional scaling, better concurrency/multi-core support, and bringing the supported development tools up to date.
Planning on testing for bugs, I’m super excited for this release!
Hopefully it will fix the few remaining Wayland bugs I’ve been experiencing and I can move 100% onto Wayland when Nobara upgrades to plasma 6.
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Fuller Wayland integration mostly. Better optimization for performance, etc. Should be enough to move me onto Wayland on main PC.
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Mostly the migration to QT6 I think.
Personally, I rather like that they’re not doing big changes or redesigns on the user facing side. KDE is pretty damn good as it is and I don’t need a whole bag of new-and-shiny breaking my workflow.
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Again, not all that much user facing, but a lot of under the hood stuff. Reading through the notes, the things that stood out to me: vulkan, direct3d and metal rendering instead of just OpenGL, better HiDPI support including fractional scaling, better concurrency/multi-core support, and bringing the supported development tools up to date.
https://www.qt.io/product/qt6/technical-specifications