I think you are vastly minimizing the “plug and play” aspect of consoles and that the common person has a machine that can run games with a “minimal setup”. While PC gaming has plenty of benefits: I think you’re downplaying how much time, money, and energy you have to waste to PC game.
Steps to play on a console: 1) Turn on the system, 2a) Maybe if you’re unlucky and a new patch comes out the same day you want to resume playing you have to patch the game, 2b) Play game (possibly even resume playing where you left off so you’re literally instantly back into the game). Time-to-play: Maybe 20 seconds? (granted a little longer on last-gen, but also this gen you can be back in a game literally within 5 seconds).
Steps to play on a pc: 1) Turn on pc, 2) Turn on (or launch) steam/egs/gog/etc, 3) hope game was updated, 4) hope drivers are updated, 5a) launch game, 5b) maybe sign into another 3rd party launcher, 6) load fully into the game, 7) play game. Time-to-play: 1-5 minutes depending on if the computer is fully off or just in sleep. Possibly much, much longer.
But WAIT, maybe the game isn’t running great so you have to alt+tab out and make sure you didn’t leave something running in the background, or your 100+ tabs in chrome/ff/etc are hogging all the ram and needs to be closed; maybe new drivers came out that you need to download/install to get the game running right, maybe the new drivers made the game worse and you have to revert them. Maybe the controller you wanted to play the game on disconnected or otherwise malfunctioned and now you have to restart the game the get it to pick up the controller. Maybe the DRM on the game has hitched up and you’re locked out of the game. Maybe you get a windows update that closes the game for you so it can helpfully install whatever new updates are available for you. etc etc.
We get it, you’re a huge xbox fan and you’re disappointed it doesn’t have a release date. But let’s be clear here: this is 100% on Microsoft. Larian has made it clear they aren’t happy with the level of quality of the game on the S (believe specifically for split-screen) and they are holding out on a release date until solutions can be found. That is 100% their right, and you better believe if they released with a shitty performing S version there would be tons of articles, tweets, threads, etc moaning and calling them out on it (instead of the universal praise it is currently receiving). If Microsoft really wants the game on their console sooner they have options: They can help Larian get the S version running properly by providing developers/knowledge/tools/etc, or they could allow for games to have exceptions for certain game features on X vs S.
If anything, Larian have gone above and beyond what most other larger AAA companies put out: Cross-play, cross-save, DRM free, and a huge open-world full of enough options and branching paths to put basically every other RPG to shame. It’s clear they want to deliver a great game that has everything possible they can put in it to please their customers. And part of that is not putting out a crappy version of the game. If you don’t like it, maybe take it up with Microsoft; or wait patiently and see if they can’t optimize and get things figured out once they game releases on the other platforms and they can spend more time focusing on the xbox platform.