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Cake day: June 18th, 2023

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  • Yeah, I won’t trust Google on that unless they actually deliver. Too many canned projects by that company.

    The iPhone 6S got iOS 9 to iOS 15, so 7 years of mainline software support and as of now it’s still getting security updates - 9 years later (latest version as of now is 15.8.3 released end of July this year). The iPhone XS entered year 7 of mainline software support with iOS 18.

    Sure, some phones only got 6 years of mainline software support, namely the iPhone 7 or iPhone X. They’re all still receiving security updates though.

    Google just now promised to more or less match that starting with the Pixel 8 series, but they didn’t retroactively apply that policy to their previous devices. The Pixel 8 now has just shy of 6 years of mainline software support to go to fulfill Google’s promise and we’ll see how long they’ll release security updates after that.











  • narc0tic_bird@lemm.eetoLinux@lemmy.mlBest App Launcher on Linux
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    6 days ago

    I just use whatever is included with the desktop environment. On KDE and GNOME launching an application involves pressing the Super (“Windows”) key, typing the first couple of letters of the application I want to launch and pressing the return key.

    I might be missing something here but I don’t know how other launchers could possibly make this a simpler process.






  • x86/x64 code is pretty much 100% compatible between AMD and Intel. On the GPU side it’s not that simple but Sony would’ve “just” had to port over their GNM(X) graphics APIs to Intel (Arc, presumably). Just like most PC games work completely fine and in the same way between Nvidia, AMD and Intel GPUs. But they have to do that anyway to some extent even with newer GPU architectures from AMD, because PS4’s GCN isn’t 1:1 compatible to PS5’s RDNA2 on an architectural level, and the PS4’s Jaguar CPU isn’t even close to PS5’s Zen 2.

    Other than that, you’re right. Sony wouldn’t switch to Intel unless they got a way better chip and/or way better deal, and I don’t think Intel was ready with a competitive GPU architecture back when the PS5’s specifications were set in stone.