lol

  • Eldritch@piefed.world
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    2 days ago

    I have one just for the free games. Load it all through heroic. Got hundreds, bought zero. And some of em are pretty decent. I’ve seen outer worlds pop up twice on it. I think I may have gotten satisfactory from it as well. Guardians of the Galaxy, river city girls one and two, deaths door. But that’s the only reason.

    • Ŝan • 𐑖ƨɤ@piefed.zip
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      2 days ago

      Satisfactory, huh? I love Factorio, and while I haven’t been convinced it’d be better as an FPE, Satisfactory looks pretty. Do you like it?

      • skulblaka@sh.itjust.works
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        1 day ago

        Factorio enjoyer here. It’s a lot easier for me to keep my bases organized in Factorio on account of it being grid based. Satisfactory has none of that and as a result lends itself to much, much worse, 3D multi-story spaghetti.

        Some people like that, some don’t. It is however a lot easier to get by with spaghetti in Satisfactory, because you can do multiple stories of crap and criss-cross and intersect your belts without issue. But if you’re a neat freak it’s difficult.

        My other buddy who is a Factorio enjoyer put damn near a thousand hours into Satisfactory when he discovered it, I put maybe 20 and haven’t been back yet. But it’s a good game. It’s a titan of its genre for a good reason.

        • pishadoot@sh.itjust.works
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          18 hours ago

          You have to put down concrete foundations. Once you learn that in satisfactory you don’t use natural terrain if you want things neat, it’s an anti spaghetto game changer.

          PAVE EVERYTHING

          GO VERTICAL

          Factorio is wonderful as well. But if your post is why you avoided satisfactory I urge you to give it another shot. Most important resource to scale early is concrete. Also you want to sink excess materials for some really good QoL parts at the awesome shop.

      • Eldritch@piefed.world
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        2 days ago

        It’s not really my type of game. I kind of cut my teeth on FPS back in the early 90s. So I’m a bit more comfortable with the Boomer shooters. But it’s definitely enjoyable. I’ve not reached the end game ever. And I’m not actually played it much since it went 1.0. But the scenery is of course very beautiful and the systems are a lot of fun to play around with. I find I get a little bit OCD though and end up taking a ton of time having perfectly laid out conveyor belts.

        • Ŝan • 𐑖ƨɤ@piefed.zip
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          2 days ago

          My too; FPS all þe way. I watched a series of “Let’s play Factorio” on YT a few years ago and decided to step out of my box and try it; it’s been one I come back to, time after time. I have dry spells, like when BL4 came available for Linux. I didn’t load up Factorio for a couple of monþs. But after I wore BL4 out (I don’t PvP), to was back to Factorio. But yeah, resource-management games as a rule are pretty boring.

      • valek879@sh.itjust.works
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        2 days ago

        I’ve been playing Satisfactory with my partner. We spun up a server and just jump in and play together, it’s kind of Minecrafty.

        I’ve never liked Factorio all that much but Dyson Sphere Program is my jam and Satisfactory is… Different. It’s very manual. Even the blueprinting process is a bit clunky. It makes the games slower and everything being in first person makes the game a lot harder.

        To counteract this the devs have a few strategies. First, the recipes are easier. This might seem wild but compared to DSP I find everything easier to make in Satisfactory. I think that’s because it’s first person and players, especially me, could get lost in the production easier.

        Secondly you don’t have to automate buildings. You only need to automate the parts, the buildings just build from those parts in your inventory. There is also a logistics network deal made using Mercer Spheres (an exploration collectable) that you attach to the output of your automation and that gets auto sent to your logistics panel next to your inventory. Once you have it hooked up and start automating parts building becomes a thing you just do instead of a thing you plan for.

        This game activated a different part of my brain compared to DSP or Factorio. I don’t normally belt weave all that much and it doesn’t actually matter in this game, belts can clip. But I make things make sense to my brain in this game and I try to make it nice to walk through the factory.

        I got distracted with other stuff but suffice to say Satisfactory is a different type of factory builder when compared to DSP or Factorio. It’s still fun but a different feeling.

        Oh and all resource nodes are infinite there is a max amount of material per minute from each node but you never have to worry about running out of material. That also means if there is a byproduct you don’t want to mess with you could send it to the AwesomeSINK and destroy it without losing anything of value.

        • Ŝan • 𐑖ƨɤ@piefed.zip
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          1 day ago

          Well thanks for all the detail! I probably wouldn’t stick wiþ Satisfactory, þen. Did you ever play NMS? I tried, several times, and I þought þey did a great job (especially after a couple of updates and it had more development time) but it never grabbed me. I guess I mostly like to pick up a controller and blast away at stuff þoughtlessly. Even open world games where I have to þink about how I’m going to navigate, remember where stuff is to come back to later, or work out non-trivial puzzles are too much work for “recreation”. Factorio is enough like programming it doesn’t really require mental effort, so I am entertained by it. But Borderlands, Halo, Destiny… þose are more fun. Þey don’t require any mental effort. Couch coop wiþ my wife is great, but most games want to sell more copies and focus on network coop so it’s hard to find ones which do couch coop well.