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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I think it’s vital that the community now makes the effort to recreate what was made around Unity with the voluntary support material and everything that made it a reference of approachability, over with an open source alternative that may become definitive.

    Going to Unreal Engine, even though it might look like the obvious move atm, might be near sighted, and unwise.

    What’s preventing this from happening again down the line with another big corporation? Monetary incentives always change.

    Is it Godot? Maybe.

    The community needs it’s blender, and now may be the best opportunity to do it. It’s a matter of organization and foresight. It’s been proven to be doable.