I played for a lil while, trying to get into it to play with my friends. The only MMO i’ve gotten DEEP into was the original Guild Wars, and that is obviously a bit different from other MMOs, so I wasn’t sure if it would be my cup of tea. I ended up falling off before finishing the base Realm Reborn MSQ. I found the same problem I always have with MMOs - the initial loop is really fun and addicting and I’m enjoying learning the world, but then I hit a point where doing the quests just feels like a slog to endgame. I did some dungeons with my friends once that was possible, and it mostly just felt like I was struggling to keep up with something that everyone else had done 50 times over already. It stunk that I had to do story quests solo, and could only really party up for dungeons. Much preferred the GW experience of playing the MSQ together.
Idk, I’m not trying to trash on the game, I can tell it’s really well made and I’m happy for all y’all. It just didn’t resonate for me.
That’s a major pain point for a lot of new players. You have to invest at least a couple hundred hours into doing the MSQ to get to current endgame content. I know it’s more about the journey, rather than the destination, but it sucks when you have friends doing endgame stuff, and you’re still stuck behind who knows how many more quests in order to join them. I quit the game twice during the stretch of post-ARR quests. They cut the number of quests down since I went through them, but it’s still a slog.
I played for a lil while, trying to get into it to play with my friends. The only MMO i’ve gotten DEEP into was the original Guild Wars, and that is obviously a bit different from other MMOs, so I wasn’t sure if it would be my cup of tea. I ended up falling off before finishing the base Realm Reborn MSQ. I found the same problem I always have with MMOs - the initial loop is really fun and addicting and I’m enjoying learning the world, but then I hit a point where doing the quests just feels like a slog to endgame. I did some dungeons with my friends once that was possible, and it mostly just felt like I was struggling to keep up with something that everyone else had done 50 times over already. It stunk that I had to do story quests solo, and could only really party up for dungeons. Much preferred the GW experience of playing the MSQ together.
Idk, I’m not trying to trash on the game, I can tell it’s really well made and I’m happy for all y’all. It just didn’t resonate for me.
That’s a major pain point for a lot of new players. You have to invest at least a couple hundred hours into doing the MSQ to get to current endgame content. I know it’s more about the journey, rather than the destination, but it sucks when you have friends doing endgame stuff, and you’re still stuck behind who knows how many more quests in order to join them. I quit the game twice during the stretch of post-ARR quests. They cut the number of quests down since I went through them, but it’s still a slog.
ARR was a slog. Once you hit Heavensward it picks up.
Yeah I hear that a lot, I tried to speed run ARR but just ran out of motivation before I got there 😔