Which do you prefer? Why?

I’ll be honest, I prefer dpads, they are more compact, more tactile and more precise. If I could I’d not use an analog stick in smash bros and just use dpad.

  • ag_roberston_author@beehaw.org
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    6 months ago

    Usually analog sticks, but it depends on the game. Something like shovel knight is better with the dpad.

    I just happen to play more games that are better with analog sticks.

  • Empricorn@feddit.nl
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    6 months ago

    It’s all about timing, just like face buttons. Platforming or fighting games, you gotta have that instant response. Aiming or acceleration needs the precision of analog. So, “depends on the game” is my hot take…

  • Coskii@lemmy.blahaj.zone
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    5 months ago

    D-pad for precision, analog for thereabouts.

    Or in monster hunter, d-pad for camera with index finger, analog for movement with thumb, embrace claw until everything cramps.

  • monoboy@lemmy.zip
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    6 months ago

    Depends on the game

    A good example is the Ori games compared to Hollow Knight. Ori moves at a different speed depending how much you push the thumb stick so it feels more precise to use them. In Hollow Knight you move the same speed with the thumb stick no matter how little it is pressed so the d-pad feels better.

  • AdellcomdoisL@beehaw.org
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    6 months ago

    As with most, depends on the game. 2D I generally prefer D-pad, even if the game has 8 directions. For 3D, there’s really no choice.

    My cursed option: I like playing fighting games with the d-pad.

    Also a stray opinion: I hate games that mix the two on moment to moment gameplay. Using D-pad for pause menus while moving with the Analog, fine. Using d-pad to use items during live gameplay, like in soulslikes? Terrible.

    • overload@sopuli.xyz
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      6 months ago

      I would have thought Dpad was the obvious choice for fighting games due to combo button combinations. Is it more common for players to use the joystick?

      • AdellcomdoisL@beehaw.org
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        6 months ago

        A fightstick is the ideal for anyone wanting to invest in the genre, as it provides both precise control and a wide array of movements that neither d-pad or analog can reach.

        It was a joke-y cursed option because d-pad are not only wildly uncomfortable but also quite inefficient when it comes to the high speed sequences

        • Skelemental@mastodon.gamedev.place
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          6 months ago

          @AdellcomdoisL @overload there are plenty of top players using gamepads in the fighting game community these days. As it transitioned online and arcades sort of disappeared entirely there is less bias toward fightsticks emulating the arcade cabinet experience. Not to say they aren’t still the popular choice but gamepads aren’t considered garbage like they were.